In the earlier animations courses, you learned to control animation timing by playing effects together or one after the other. You also used speed settings such as Fast and Slow.
This course discusses additional ways to start
animations, mainly by using
time delays. A time delay allows you to start an effect a certain number of seconds after another effect has started, and before it finishes. The result is an overlap of effects—they don't have to be completely simultaneous or sequential.
Also, you will learn to use the Advanced Timeline to
synchronize animation timings and set animation speed. For more about this course, read this page fully, and then click the Next button to start the first lesson.