Setting up a trigger for the sound.
As you've learned, there are various ways to start the sound. Here's one that gives you some fun possibilities: Trigger the sound by clicking a specific item on the slide.
When you first insert a sound, if you choose to have it start "when clicked," a trigger is automatically set up for you; the sound icon itself is the trigger.
But you can make other things set off the sound as well: text, for example, or a picture, or an arrow shape that signals (with a bing, bang, or bong) the next slide.
The sound must be inserted on the slide, and the element that you want to click must be on the slide, also. In this case, say you want the trigger to be the arrow shape shown here.
In the Custom Animation
task pane, click the arrow next to the sound effect, and click Timing
on the menu.
In the Play Sound
dialog box, under Triggers
, click Start effect on click of
Click the arrow on the item there, and select the thing you want as the trigger. In the example, you'd choose Right Arrow 6
(the name for the arrow shape).
Note that if you wanted the sound icon to be the trigger, you'd click the name of the sound, also in the list, SoundEffect1.wav.
When a sound is set up to play by trigger, it has a bar above it in the effects list, saying what triggers the sound:
On the slide, a little hand shows next to the sound icon, showing that it plays by trigger.
You'll set up a trigger in the practice session.